/* If frag_len is zero: the number of bytes of the fragment header that
* have been read so far. */
int frag_hdr_bytes;
+
+ /* Mutex protecting send operations on the socket (to ensure that replies
+ * are not accidentally interleaved). */
+ GMutex *send_lock;
+
+ /* Is this a UDP connection? */
+ gboolean udp_transport;
+
+ /* For UDP connections only, the address of the sender. */
+ struct sockaddr_in peer;
+
+ /* For UDP only, a buffer for accumulating the full contents of a message
+ * before it is sent */
+ GString *sendbuf;
} RPCConnection;
+/* Linked list of cleanup functions to call when a request is completed. */
+struct cleanup_list {
+ void (*func)(void *arg);
+ void *arg;
+ struct cleanup_list *next;
+};
+
/* Used to track a single outstanding RPC request. Not all of the fields are
* initially filled in, but more are filled in as the request is processed. */
typedef struct {
/* Procedure to be used for encoding the eventual return value into XDR. */
xdrproc_t xdr_result;
+
+ /* Functions to be called when the response is sent to clean up any
+ * resources. */
+ struct cleanup_list *cleanup;
} RPCRequest;
extern void async_rpc_send_reply(RPCRequest *req, void *result);
extern bool_t xdr_commit3resok (XDR *, commit3resok*);
extern bool_t xdr_commit3res (XDR *, commit3res*);
+extern void xdr_string_create(XDR *xdrs, GString *string, enum xdr_op op);
+
#ifdef __cplusplus
}
#endif