#include <stdint.h>
#include <glib.h>
+#include <string.h>
#include "bluesky.h"
g_mutex_unlock(fs->lock);
}
+/* Mark a given block dirty and make sure that data is faulted in so that it
+ * can be written to. */
+void bluesky_block_touch(BlueSkyInode *inode, uint64_t i)
+{
+ g_return_if_fail(i < inode->blocks->len);
+ BlueSkyBlock *block = &g_array_index(inode->blocks, BlueSkyBlock, i);
+
+ switch (block->type) {
+ case BLUESKY_BLOCK_ZERO:
+ block->data = g_malloc0(BLUESKY_BLOCK_SIZE);
+ break;
+ case BLUESKY_BLOCK_REF:
+ /* TODO: Pull in data first */
+ block->data = g_malloc0(BLUESKY_BLOCK_SIZE);
+ break;
+ case BLUESKY_BLOCK_CACHED:
+ case BLUESKY_BLOCK_DIRTY:
+ break;
+ }
+
+ block->type = BLUESKY_BLOCK_DIRTY;
+}
+
/* Set the size of a file. This will truncate or extend the file as needed.
* Newly-allocated bytes are zeroed. */
void bluesky_file_truncate(BlueSkyInode *inode, uint64_t size)
if (size == inode->size)
return;
- uint64_t blocks = (size + BLUESKY_BLOCK_SIZE - 1) / BLUESKY_MAX_FILE_SIZE;
+ uint64_t blocks = (size + BLUESKY_BLOCK_SIZE - 1) / BLUESKY_BLOCK_SIZE;
if (blocks > inode->blocks->len) {
/* Need to add new blocks to the end of a file. New block structures
g_array_set_size(inode->blocks, blocks);
}
- /* TODO: Zero out partial blocks if needed? */
+ /* If the file size is being decreased, ensure that any trailing data in
+ * the last block is zeroed. */
+ if (size < inode->size) {
+ BlueSkyBlock *b = &g_array_index(inode->blocks, BlueSkyBlock,
+ blocks - 1);
+ if (b->type != BLUESKY_BLOCK_ZERO) {
+ bluesky_block_touch(inode, blocks - 1);
+ int end_offset = size % BLUESKY_BLOCK_SIZE;
+ if (end_offset > 0) {
+ memset(&b->data[end_offset], 0,
+ BLUESKY_BLOCK_SIZE - end_offset);
+ }
+ }
+ }
inode->size = size;
bluesky_inode_update_ctime(inode, 1);
}
+
+void bluesky_file_write(BlueSkyInode *inode, uint64_t offset,
+ const char *data, gint len)
+{
+ g_return_if_fail(inode->type == BLUESKY_REGULAR);
+ g_return_if_fail(offset < inode->size);
+ g_return_if_fail(len <= inode->size - offset);
+
+ if (len == 0)
+ return;
+
+ while (len > 0) {
+ uint64_t block_num = offset / BLUESKY_BLOCK_SIZE;
+ gint block_offset = offset % BLUESKY_BLOCK_SIZE;
+ gint bytes = MIN(BLUESKY_BLOCK_SIZE - block_offset, len);
+
+ bluesky_block_touch(inode, block_num);
+ BlueSkyBlock *b = &g_array_index(inode->blocks, BlueSkyBlock,
+ block_num);
+ memcpy(&b->data[block_offset], data, bytes);
+
+ offset += bytes;
+ data += bytes;
+ len -= bytes;
+ }
+
+ bluesky_inode_update_ctime(inode, 1);
+}
+
+void bluesky_file_read(BlueSkyInode *inode, uint64_t offset,
+ char *buf, gint len)
+{
+ g_return_if_fail(inode->type == BLUESKY_REGULAR);
+ g_return_if_fail(offset < inode->size);
+ g_return_if_fail(len <= inode->size - offset);
+
+ while (len > 0) {
+ uint64_t block_num = offset / BLUESKY_BLOCK_SIZE;
+ gint block_offset = offset % BLUESKY_BLOCK_SIZE;
+ gint bytes = MIN(BLUESKY_BLOCK_SIZE - block_offset, len);
+
+ BlueSkyBlock *b = &g_array_index(inode->blocks, BlueSkyBlock,
+ block_num);
+ switch (b->type) {
+ case BLUESKY_BLOCK_ZERO:
+ memset(buf, 0, bytes);
+ break;
+ case BLUESKY_BLOCK_REF:
+ /* TODO: Pull in data first */
+ memset(buf, 0, bytes);
+ break;
+ case BLUESKY_BLOCK_CACHED:
+ case BLUESKY_BLOCK_DIRTY:
+ memcpy(buf, &b->data[block_offset], bytes);
+ break;
+ }
+
+ offset += bytes;
+ buf += bytes;
+ len -= bytes;
+ }
+}