uint64_t inum);
void bluesky_directory_dump(BlueSkyInode *dir);
+void bluesky_block_touch(BlueSkyInode *inode, uint64_t i);
void bluesky_file_truncate(BlueSkyInode *inode, uint64_t size);
+void bluesky_file_write(BlueSkyInode *inode, uint64_t offset,
+ const char *data, gint len);
+void bluesky_file_read(BlueSkyInode *inode, uint64_t offset,
+ char *buf, gint len);
#endif