void bluesky_inode_start_sync(BlueSkyInode *inode);
void bluesky_block_touch(BlueSkyInode *inode, uint64_t i);
-void bluesky_block_fetch(BlueSkyFS *fs, BlueSkyBlock *block,
+void bluesky_block_fetch(BlueSkyInode *inode, BlueSkyBlock *block,
BlueSkyStoreAsync *barrier);
-void bluesky_block_flush(BlueSkyFS *fs, BlueSkyBlock *block,
+void bluesky_block_flush(BlueSkyInode *inode, BlueSkyBlock *block,
GList **log_items);
void bluesky_file_flush(BlueSkyInode *inode, GList **log_items);
void bluesky_file_drop_cached(BlueSkyInode *inode);
#define CLOUDLOG_JOURNAL 0x01
#define CLOUDLOG_CLOUD 0x02
#define CLOUDLOG_CACHE 0x04
-typedef struct {
+struct _BlueSkyCloudLog {
gint refcount;
GMutex *lock;
GCond *cond;
// Serialized data, if available in memory (otherwise NULL).
BlueSkyRCStr *data;
-} BlueSkyCloudLog;
+};
/* Serialize objects into a log segment to be written to the cloud. */
struct _BlueSkyCloudLogState {
BlueSkyLog *bluesky_log_new(const char *log_directory);
void bluesky_log_item_submit(BlueSkyCloudLog *item, BlueSkyLog *log);
void bluesky_log_finish_all(GList *log_items);
+BlueSkyRCStr *bluesky_log_map_object(BlueSkyLog *log, int log_seq,
+ int log_offset, int log_size);
#ifdef __cplusplus
}