+/* Ensure that a cloud log item is loaded in memory, and if not read it in.
+ * TODO: Make asynchronous, and make this also fetch from the cloud. Right now
+ * we only read from the log. Log item must be locked. */
+void bluesky_cloudlog_fetch(BlueSkyCloudLog *log)
+{
+ if (log->data != NULL)
+ return;
+
+ if ((log->location_flags | log->pending_write) & CLOUDLOG_JOURNAL) {
+ bluesky_cloudlog_stats_update(log, -1);
+ log->data = bluesky_log_map_object(log->fs, -1, log->log_seq,
+ log->log_offset, log->log_size);
+ bluesky_cloudlog_stats_update(log, 1);
+ }
+
+ if (log->data == NULL && (log->location_flags & CLOUDLOG_CLOUD)) {
+ log->location_flags &= ~CLOUDLOG_JOURNAL;
+ bluesky_cloudlog_stats_update(log, -1);
+ log->data = bluesky_log_map_object(log->fs, log->location.directory,
+ log->location.sequence,
+ log->location.offset,
+ log->location.size);
+ bluesky_cloudlog_stats_update(log, 1);
+ }
+
+ if (log->data == NULL) {
+ g_error("Unable to fetch cloudlog entry!");
+ }
+
+ g_cond_broadcast(log->cond);
+}
+