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Start at writing out inode maps to cloud storage.
[bluesky.git]
/
TBBT
/
trace_play
/
sfs_c_def.h
diff --git
a/TBBT/trace_play/sfs_c_def.h
b/TBBT/trace_play/sfs_c_def.h
index
e35e73d
..
c4809a9
100644
(file)
--- a/
TBBT/trace_play/sfs_c_def.h
+++ b/
TBBT/trace_play/sfs_c_def.h
@@
-77,9
+77,9
@@
#include <netdb.h>
#define SFS_MIN_RES 100 /* 100 usec resolution */
#include <netdb.h>
#define SFS_MIN_RES 100 /* 100 usec resolution */
-#define SFS_MAXNAMLEN
32
/* max test file name length */
+#define SFS_MAXNAMLEN
128
/* max test file name length */
#define SFS_MAXPATHLEN 1024 /* max test path name length */
#define SFS_MAXPATHLEN 1024 /* max test path name length */
-#define HOSTNAME_LEN
31
/* length of client's hostname */
+#define HOSTNAME_LEN
63
/* length of client's hostname */
#include "sfs_c_nfs.h"
#include "sfs_c_nfs.h"