#include "bluesky-private.h"
-BlueSkyOptions bluesky_options;
+int bluesky_verbose = 0;
+
+BlueSkyOptions bluesky_options = {
+ .cache_size = 1024*1024, // Default cache size is 1 GiB
+};
/* Maximum number of threads to use in any particular thread pool, or -1 for no
* limit */
int bluesky_watermark_medium_dirty = (96 << 20) / BLUESKY_BLOCK_SIZE;
int bluesky_watermark_high_dirty = (192 << 20) / BLUESKY_BLOCK_SIZE;
+int bluesky_watermark_low_total = (64 << 20) / BLUESKY_BLOCK_SIZE;
+int bluesky_watermark_medium_total = (128 << 20) / BLUESKY_BLOCK_SIZE;
+int bluesky_watermark_high_total = (256 << 20) / BLUESKY_BLOCK_SIZE;
+
/* Environment variables that can be used to initialize settings. */
static struct {
const char *env;
{"BLUESKY_OPT_WRITETHROUGH", &bluesky_options.writethrough_cache},
{"BLUESKY_OPT_SYNC_INODE_FETCH", &bluesky_options.sync_inode_fetches},
{"BLUESKY_OPT_SYNC_FRONTENDS", &bluesky_options.sync_frontends},
+ {"BLUESKY_CACHE_SIZE", &bluesky_options.cache_size},
{NULL, NULL}
};
void bluesky_store_init_s3(void);
void bluesky_store_init_kv(void);
+void bluesky_store_init_multi(void);
+void bluesky_store_init_bdb(void);
+void bluesky_store_init_simple(void);
/* Initialize the BlueSky library and dependent libraries. */
void bluesky_init(void)
bluesky_store_init();
bluesky_store_init_kv();
bluesky_store_init_s3();
+ bluesky_store_init_multi();
+ bluesky_store_init_bdb();
+ bluesky_store_init_simple();
}