#include "bluesky-private.h"
+int bluesky_verbose = 0;
+
BlueSkyOptions bluesky_options;
/* Maximum number of threads to use in any particular thread pool, or -1 for no
int bluesky_watermark_medium_dirty = (96 << 20) / BLUESKY_BLOCK_SIZE;
int bluesky_watermark_high_dirty = (192 << 20) / BLUESKY_BLOCK_SIZE;
+int bluesky_watermark_low_total = (64 << 20) / BLUESKY_BLOCK_SIZE;
+int bluesky_watermark_medium_total = (128 << 20) / BLUESKY_BLOCK_SIZE;
+int bluesky_watermark_high_total = (256 << 20) / BLUESKY_BLOCK_SIZE;
+
/* Environment variables that can be used to initialize settings. */
static struct {
const char *env;
void bluesky_store_init_s3(void);
void bluesky_store_init_kv(void);
+void bluesky_store_init_multi(void);
+void bluesky_store_init_bdb(void);
/* Initialize the BlueSky library and dependent libraries. */
void bluesky_init(void)
bluesky_store_init();
bluesky_store_init_kv();
bluesky_store_init_s3();
+ bluesky_store_init_multi();
+ bluesky_store_init_bdb();
}