* metadata. Currently implemented as map<string, string>. */
typedef std::map<std::string, std::string> dictionary;
+/* In-memory representation of a UUID (Universally-Unique Identifier), which is
+ * used to name a segment. */
+struct uuid {
+ uint8_t bytes[16];
+};
+
/* IOException will be thrown if an error occurs while reading or writing in
* one of the I/O wrappers. Depending upon the context; this may be fatal or
* not--typically, errors reading/writing the store will be serious, but errors
void write_varint(uint64_t val);
+ void write_uuid(const struct uuid &u);
void write_string(const std::string &s);
void write_dictionary(const dictionary &d);
std::string encode_u16(uint16_t val);
std::string encode_u32(uint32_t val);
std::string encode_u64(uint64_t val);
-
-struct uuid {
- uint8_t bytes[16];
-};
+std::string encode_objref(const struct uuid &segment, uint32_t object);
/* A class which is used to pack multiple objects into a single segment, with a
* lookup table to quickly locate each object. Call new_object() to get an
struct uuid get_uuid() const { return id; }
// Start writing out a new object to this segment.
- OutputStream *new_object();
+ OutputStream *new_object(int *id);
void finish_object();
// Determine size of segment data written out so far.
explicit SegmentPartitioner(SegmentStore *s);
~SegmentPartitioner();
- OutputStream *new_object();
+ OutputStream *new_object(struct uuid *uuid, int *id);
private:
size_t target_size;