void bluesky_serialize_inode(GString *out, BlueSkyInode *inode);
BlueSkyInode *bluesky_deserialize_inode(BlueSkyFS *fs, const gchar *buf);
+/* Storage layer. Requests can be performed asynchronously, so these objects
+ * help keep track of operations in progress. */
+typedef enum {
+ STORE_OP_NONE,
+ STORE_OP_GET,
+ STORE_OP_PUT,
+ STORE_OP_DELETE,
+} BlueSkyStoreOp;
+
+typedef enum {
+ ASYNC_NEW, // Operation not yet submitted to storage layer
+ ASYNC_PENDING, // Submitted to storage layer
+ ASYNC_RUNNING, // Operation is in progress
+ ASYNC_COMPLETE, // Operation finished, results available
+} BlueSkyAsyncStatus;
+
+typedef struct {
+ BlueSkyStore *store;
+
+ GMutex *lock;
+ GCond *completion_cond; /* Used to wait for operation to complete. */
+
+ BlueSkyAsyncStatus status;
+
+ BlueSkyStoreOp op;
+ gchar *key; /* Key to read/write */
+ BlueSkyRCStr *data; /* Data read/to write */
+
+ int result; /* Result code; 0 for success. */
+
+ gpointer store_private; /* For use by the storage implementation */
+} BlueSkyStoreAsync;
+
+/* The abstraction layer for storage, allowing multiple implementations. */
+typedef struct {
+ /* Create a new store instance and return a handle to it. */
+ gpointer (*create)();
+
+ /* Clean up any resources used by this store. */
+ void (*destroy)(gpointer store);
+
+ /* Submit an operation (get/put/delete) to the storage layer to be
+ * performed asynchronously. */
+ void (*submit)(gpointer store, BlueSkyStoreAsync *async);
+
+ /* Clean up any implementation-private data in a BlueSkyStoreAsync. */
+ void (*cleanup)(gpointer store, BlueSkyStoreAsync *async);
+} BlueSkyStoreImplementation;
+
+void bluesky_store_register(const BlueSkyStoreImplementation *impl,
+ const gchar *name);
+
+BlueSkyStoreAsync *bluesky_store_async_new(BlueSkyStore *store);
+void bluesky_store_async_wait(BlueSkyStoreAsync *async);
+void bluesky_store_async_mark_complete(BlueSkyStoreAsync *async);
+
#ifdef __cplusplus
}
#endif
/* Storage interface. This presents a key-value store abstraction, and can
* have multiple implementations: in-memory, on-disk, in-cloud. */
-typedef struct {
- /* Create a new store instance and return a handle to it. */
- gpointer (*create)();
-
- /* Clean up any resources used by this store. */
- void (*destroy)(gpointer store);
-
- /* Fetch an item with the given name, or return NULL if not found. */
- BlueSkyRCStr * (*get)(gpointer store, const gchar *key);
-
- /* Store an item to the given key name. */
- void (*put)(gpointer store, const gchar *key, BlueSkyRCStr *val);
-} BlueSkyStoreImplementation;
-
-void bluesky_store_register(const BlueSkyStoreImplementation *impl,
- const gchar *name);
-
struct _BlueSkyStore;
typedef struct _BlueSkyStore BlueSkyStore;
}
}
-static BlueSkyRCStr *s3store_get(gpointer s, const gchar *key)
+static void s3store_task(gpointer a, gpointer s)
{
+ BlueSkyStoreAsync *async = (BlueSkyStoreAsync *)a;
S3Store *store = (S3Store *)s;
- struct get_info info;
- info.buf = g_string_new("");
- info.success = 0;
+ g_print("Start task [key=%s]...\n", async->key);
+ async->status = ASYNC_RUNNING;
- struct S3GetObjectHandler handler;
- handler.responseHandler.propertiesCallback = s3store_properties_callback;
- handler.responseHandler.completeCallback = s3store_response_callback;
- handler.getObjectDataCallback = s3store_get_handler;
+ if (async->op == STORE_OP_GET) {
+ struct get_info info;
+ info.buf = g_string_new("");
+ info.success = 0;
- g_print("Starting fetch of %s from S3...\n", key);
- S3_get_object(&store->bucket, key, NULL, 0, 0, NULL,
- &handler, &info);
-
- if (!info.success) {
- g_string_free(info.buf, TRUE);
- return NULL;
- }
-
- BlueSkyRCStr *raw, *decrypted;
- raw = bluesky_string_new_from_gstring(info.buf);
- decrypted = bluesky_crypt_decrypt(raw, store->encryption_key);
- bluesky_string_unref(raw);
- return decrypted;
-}
-
-static void s3store_put(gpointer s, const gchar *key, BlueSkyRCStr *val)
-{
- S3Store *store = (S3Store *)s;
-
- S3Op *op = g_new(S3Op, 1);
- op->op = S3_PUT;
- op->key = g_strdup(key);
- bluesky_string_ref(val);
- op->data = val;
-
- g_thread_pool_push(store->thread_pool, op, NULL);
-}
-
-static void s3store_task(gpointer o, gpointer s)
-{
- S3Store *store = (S3Store *)s;
- S3Op *op = (S3Op *)o;
+ struct S3GetObjectHandler handler;
+ handler.responseHandler.propertiesCallback = s3store_properties_callback;
+ handler.responseHandler.completeCallback = s3store_response_callback;
+ handler.getObjectDataCallback = s3store_get_handler;
- g_print("Start task [key=%s]...\n", op->key);
+ g_print("Starting fetch of %s from S3...\n", async->key);
+ S3_get_object(&store->bucket, async->key, NULL, 0, 0, NULL,
+ &handler, &info);
- if (op->op == S3_PUT) {
- BlueSkyRCStr *encrypted = bluesky_crypt_encrypt(op->data,
+ if (info.success) {
+ BlueSkyRCStr *raw, *decrypted;
+ raw = bluesky_string_new_from_gstring(info.buf);
+ decrypted = bluesky_crypt_decrypt(raw, store->encryption_key);
+ bluesky_string_unref(raw);
+ async->data = decrypted;
+ async->result = 0;
+ } else {
+ g_string_free(info.buf, TRUE);
+ }
+
+ } else if (async->op == STORE_OP_PUT) {
+ BlueSkyRCStr *encrypted = bluesky_crypt_encrypt(async->data,
store->encryption_key);
struct put_info info;
handler.putObjectDataCallback = s3store_put_handler;
g_print("Starting store of %s to S3 at %ld...\n",
- op->key, bluesky_now_hires());
- S3_put_object(&store->bucket, op->key, encrypted->len, NULL, NULL,
+ async->key, bluesky_now_hires());
+ S3_put_object(&store->bucket, async->key, encrypted->len, NULL, NULL,
&handler, &info);
bluesky_string_unref(encrypted);
+
+ async->result = 0;
}
- bluesky_string_unref(op->data);
- g_free(op->key);
- g_free(op);
+ // TODO: Deallocate resources
g_print("Finish task...\n");
+ bluesky_store_async_mark_complete(async);
}
static gpointer s3store_new()
g_free(store);
}
+static void s3store_submit(gpointer s, BlueSkyStoreAsync *async)
+{
+ S3Store *store = (S3Store *)s;
+ g_return_if_fail(async->status == ASYNC_NEW);
+ g_return_if_fail(async->op != STORE_OP_NONE);
+
+ switch (async->op) {
+ case STORE_OP_GET:
+ case STORE_OP_PUT:
+ async->status = ASYNC_PENDING;
+ g_thread_pool_push(store->thread_pool, async, NULL);
+ break;
+
+ default:
+ g_warning("Uknown operation type for S3Store: %d\n", async->op);
+ bluesky_store_async_mark_complete(async);
+ break;
+ }
+}
+
+static void s3store_cleanup(gpointer store, BlueSkyStoreAsync *async)
+{
+ GString *buf = (GString *)async->store_private;
+
+ if (buf != NULL) {
+ g_string_free(buf, TRUE);
+ async->store_private = NULL;
+ }
+}
+
static BlueSkyStoreImplementation store_impl = {
.create = s3store_new,
.destroy = s3store_destroy,
- .get = s3store_get,
- .put = s3store_put,
+ .submit = s3store_submit,
+ .cleanup = s3store_cleanup,
};
void bluesky_store_init_s3(void)
/* Interaction with cloud storage. We expose very simple GET/PUT style
* interface, which different backends can implement. Available backends
- * (will) include Amazon S3 and a simple local store for testing purposes. */
+ * (will) include Amazon S3 and a simple local store for testing purposes.
+ * Operations may be performed asynchronously. */
struct _BlueSkyStore {
const BlueSkyStoreImplementation *impl;
g_free(store);
}
+BlueSkyStoreAsync *bluesky_store_async_new(BlueSkyStore *store)
+{
+ BlueSkyStoreAsync *async;
+
+ async = g_new(BlueSkyStoreAsync, 1);
+ async->store = store;
+ async->lock = g_mutex_new();
+ async->completion_cond = g_cond_new();
+ async->status = ASYNC_NEW;
+ async->op = STORE_OP_NONE;
+ async->key = NULL;
+ async->data = NULL;
+ async->result = -1;
+ async->store_private = NULL;
+
+ return async;
+}
+
+/* Block until the given operation has completed. */
+void bluesky_store_async_wait(BlueSkyStoreAsync *async)
+{
+ g_return_if_fail(async != NULL);
+ g_mutex_lock(async->lock);
+
+ if (async->status == ASYNC_NEW) {
+ g_error("bluesky_store_async_wait on a new async object!\n");
+ g_mutex_unlock(async->lock);
+ return;
+ }
+
+ while (async->status != ASYNC_COMPLETE) {
+ g_cond_wait(async->completion_cond, async->lock);
+ }
+}
+
+/* Mark an asynchronous operation as complete. This should only be called by
+ * the store implementations. The lock must be held when calling this
+ * function. */
+void bluesky_store_async_mark_complete(BlueSkyStoreAsync *async)
+{
+ async->status = ASYNC_COMPLETE;
+ g_cond_broadcast(async->completion_cond);
+}
+
+/* Convenience wrappers that perform a single operation synchronously. */
BlueSkyRCStr *bluesky_store_get(BlueSkyStore *store, const gchar *key)
{
- return store->impl->get(store->handle, key);
+ BlueSkyStoreAsync *async = bluesky_store_async_new(store);
+ async->op = STORE_OP_GET;
+ async->key = g_strdup(key);
+ store->impl->submit(store->handle, async);
+
+ bluesky_store_async_wait(async);
+
+ BlueSkyRCStr *data = async->data;
+ bluesky_string_ref(data);
+ return data;
}
void bluesky_store_put(BlueSkyStore *store,
const gchar *key, BlueSkyRCStr *val)
{
- store->impl->put(store->handle, key, val);
+ BlueSkyStoreAsync *async = bluesky_store_async_new(store);
+ async->op = STORE_OP_PUT;
+ async->key = g_strdup(key);
+ bluesky_string_ref(val);
+ async->data = val;
+ store->impl->submit(store->handle, async);
+
+ bluesky_store_async_wait(async);
}
+#if 0
/* Simple in-memory data store for test purposes. */
typedef struct {
GMutex *lock;
.get = filestore_get,
.put = filestore_put,
};
+#endif
void bluesky_store_init()
{
store_implementations = g_hash_table_new(g_str_hash, g_str_equal);
- bluesky_store_register(&memstore_impl, "mem");
- bluesky_store_register(&filestore_impl, "file");
+ //bluesky_store_register(&memstore_impl, "mem");
+ //bluesky_store_register(&filestore_impl, "file");
}